Robotics & engineering
Connect physical systems to questions students can investigate. Build challenges create opportunities to compare approaches, test a prediction and revise a solution.
In-School STEM Programs
Bring the makerspace to your students.
Make hands-on STEM part of your classroom or school event without arranging a trip. Guild Hall brings practical projects and the people to guide them into your space, giving students a chance to build, code and investigate together in a familiar setting.
Grades K–12 · Delivered at your site · Workshops, school events & multi-week programs

Your classroom. New possibilities.
Use an in-school program to enrich a current unit, introduce a new discipline or create a focused STEM day. We bring the equipment, materials and instruction for the agreed activities. Together, we work out how the program fits your timetable, room and student groups, so the technology serves the learning goal.
Connect physical systems to questions students can investigate. Build challenges create opportunities to compare approaches, test a prediction and revise a solution.
Give computational thinking a visible result. Students can explore how instructions, rules and design choices change what a digital project does.
Plan a single workshop, a specials rotation or a sequence of sessions. For STEM nights, school fairs and career days, we can create staffed activity stations and demonstrations around robotics, drones, engineering, coding and 3D printing. We agree the activities, visitor flow and staffing around your space, attendance and goals.
The value for your school
Bringing the experience on campus gives schools another way to reach students who might not otherwise visit a makerspace. A shared challenge can invite different strengths into the room: careful observation, inventive design, clear communication and the persistence to try again.
Yes. In-School STEM includes one-time school events, family STEM nights, career days and showcases. Share your audience, attendance, venue and schedule so we can plan suitable staffed stations, demonstrations, setup and participation time.
This program brings Guild Hall to your physical site. It is our mobile, in-school service. If you need virtual delivery, ask the team about options for your specific goals.
We provide the equipment and materials for the agreed program. If you want to use equipment you already own, share an inventory so we can discuss it during planning.
Yes. One-day and multi-week formats are available to discuss. A series gives students opportunities to revisit skills and take projects further.
Provide a suitable space and work with us on scheduling, school staff responsibilities and learner needs. Any power, internet, setup or room requirements are confirmed for your activities.
Start with your audience, goals and preferred dates. We’ll help you choose a practical format and confirm the scope, availability and cost.

Workshops, activity rotations & multi-session programs
Hands-on STEAM enrichment for school, community and organization-run camps.
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Assessment, design, build-out & launch support
Comprehensive program analysis, curriculum development and makerspace design and build-out for schools, libraries and organizations.
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Half-day or full-day options
Bring K–12 learners to Guild Hall for instructor-led projects that connect classroom ideas to real tools and teamwork.
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6–12 week session options
A series of hands-on STEM sessions that gives students time to explore, develop skills and follow an idea further.
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Events, workshops & tailored initiatives
Family maker experiences, caregiver workshops and collaborative initiatives shaped around your school community.
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Half-day, full-day or multi-session options
Professional development in teaching, leadership, English language, curriculum and STEAM, with Express Grant options for eligible Massachusetts employers.
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